Sable Beyond
Sable Beyond expands the Sable mod with additional features, quality-of-life improvements, and compatibility support. It is designed to add ideas that are not part of the main mod while keeping the gameplay experience consistent with Sable.

Sable Beyond expands the Sable mod with additional features, quality-of-life improvements, and compatibility support. It is designed to add ideas that are not part of the main mod while keeping the gameplay experience consistent with Sable.
⚠️ This mod is still in alpha, so please make a backup beforehand. Also, if you encounter a bug, please report it on the GitHub Issues page.
| Feature | Implemented in version | NeoForge | Fabric |
|—|———————–:|:—:|:—:|
| Mechanical arm compatibility with Sable sublevels | 0.0.1 | ✅ | ❌ |
| Create fans can push / pull sublevels | 0.0.1 | ✅ | ❌ |
| Entity mass system, configurable with formulas, etc. | 0.0.1 | ✅ | ✅ |

Entities now react to forces based on their configured mass, creating more realistic movement behavior.


Create advanced formulas with operators and functions to fine-tune mass calculations.

Mechanical Arms can now interact and operate correctly across different Sable sublevels.

Encased Fans are now able to push and pull entire sublevels, expanding automation possibilities.