Vampire Craft
Become a true master of the night in Minecraft PE! If you’ve ever dreamed of stepping into the shoes of powerful undead beings, downloading the mod Vampires and Monsters (Vampire Craft) will make that dream come true!
For all players eager to embrace the “dark side” in Minecraft Bedrock Edition, a real celebration has arrived. It begins immediately after you install the Vampires and Monsters (Vampire Craft) mod. The creator offers an intricate gameplay mechanic for those who crave blood.
Your journey as a dark and gothic romantic figure starts with transformation. This can occur in Minecraft on Android if you create a ritual table. To transform, you’ll need fangs dropped by vampires—so be sure to hunt for them at night. By the way, you’ll also need the table later on, so don’t rush to destroy it.


Once you become a novice vampire, you can start biting cows and villagers – for now, other mobs are not available for interaction with the Vampire Craft mod. After each bite, you’ll receive precious blood that can be used to craft items as well as serve as food.

To increase your vampire level, obtain a villager’s heart from the village and utilize the ritual table. Biting mobs is quite easy; simply click on the button that appears in red text.

You can obtain the heart of a resident in Minecraft BE using an iron sword. No, you don’t have to chop them like cabbage – just like with a bite, use the button below.


Additionally, the modification will introduce a new biome to the game – the black forest, along with four new blocks that you can utilize in your building projects.



Let’s discuss the mobs. Infected creatures will spread chaos and death throughout Minecraft while also infecting others of their kind. With the Vampire Craft mod, you will encounter a total of four new entities.

Vampire Cow:
Regular Vampire:
Infected Villager:
Lumberjack:
By utilizing blood, you can craft blood vials that will satisfy hunger to varying degrees.






The creator of the Vampire Craft mod has released an update featuring a plethora of new content. The previously announced items and recipes have been implemented:
Weak, regular, and powerful vampiric potions will grant your character resistance, along with night vision, regeneration, and enhanced strength. The weak potion is crafted using murky ingredients combined with vampire fangs at a brewing stand.


Additionally, there are now enhanced versions of the potion that possess superior qualities.


Coins act as currency for trading with hunters.

Quivers for arrows in various textures. With them, you can enhance the appearance of your character.


Now you can equip your character with a new set of armor – the priest’s attire.
The 2.2 version of the modification brings bug fixes related to textures, along with a new boss – the Dark Merchant. You can only encounter him at night in the Black Forest biome. He has a health pool of 365 points and two types of attacks. In his first attack, he strikes with his hands, dealing 5 damage, while in the second, you’ll need to dodge fireballs (similar to those from ghasts). Defeating him will reward you with golden teeth, which are essential for upgrades.
A minor update has fixed the drop rates from regular vampires, and the author has resolved texture-related bugs found in textures. Additionally, spawn egg textures have been refreshed.
The mod now allows players not only to become vampires but also werewolves!

Transformations have become significantly easier! To change your form, utilize the new item – “Purple Moon.” While holding it, interact with any block, and your character will morph into a werewolf.
Three skins for werewolf transformations have been added, along with a fix for an issue that prevented characters from reverting back to human form during the day. A new crafting table has been introduced, though its purpose in the mod remains unclear – downloading the vampire mod for Minecraft PE is now highly recommended.
You can now encounter werewolves as regular mobs – the author has implemented their spawn in the Overworld. A couple of headgear items for the hero have also been added, alongside several other objects. Multiple bugs have been fixed.
The mod’s coffin serves as a bed – if the main character sleeps in it during the day, they will wake up closer to nightfall.


An issue that caused the abilities of werewolves and vampires to function incorrectly in version 1.17 has been resolved.


A vampire lord boss has been added
An intriguing new structure for exploration – a graveyard
Additionally, the mod author has resolved minor issues.
