A mod which shows the amount of ping a player has next to their head.
# Ping Overlay
See every player’s latency right on their nametag.
Ping Overlay is a lightweight client-side Fabric mod for Minecraft 1.21.11 that appends each player’s ping in milliseconds to their nametag, with clear color coding so you can read connection quality at a glance.
Features
Client-side only (no server install required)
Shows ping as [Xms] next to player nametags
Color-coded quality display:
Green: low ping
Yellow: medium ping
Red: high ping
In-game settings screen from the pause menu
User-editable config file support
Cached ping updates (3-second refresh interval) for low overhead
Keeps vanilla nametag behavior and visibility rules
In-Game Configuration
You can change ping thresholds without editing source code:
Open the pause menu (Esc) and click Ping Overlay Settings
Set:
Green max ms
Yellow max ms
Save and continue playing
If you prefer manual config, edit:
config/ping-overlay.json
How Colors Work
Green if ping is less than or equal to greenMaxMs
Yellow if ping is above greenMaxMs and less than or equal to yellowMaxMs
Red if ping is above yellowMaxMs
Example: if you want red to start at 120+, set yellowMaxMs to 119.
Performance
Ping values are cached and refreshed every 3 seconds per player, reducing repeated lookup work while keeping values current.
Compatibility
Minecraft: 1.21.11
Mod Loader: Fabric
Environment: Client
Why Use This Mod?
Quickly spot laggy players in PvP or co-op
Easy to tune thresholds for your server or region
Minimal impact and clean vanilla-style integration
Notes
Ping display is only available when ping data is provided by the client network player list (typical multiplayer behavior)
Singleplayer/integrated worlds do not represent real network latency the same way as remote servers