Minecraft PE 1.26.20.23/24 [Beta]
The Drop 2 2026 beta just exploded onto Android. Minecraft Preview 1.26.20.23/24 introduces the “Chaos Cubes” content drop—a toxic underground biome expansion featuring sulfur-eating mobs, acid lakes, and blazing red cinnabar architecture. Meet the Sulfur Cube mob that literally devours blocks and mutates based on its diet, explore Sulfur Springs spewing poison gas, and craft with two new block families: Sulfur and Cinnabar. 19 bug fixes and 42 technical API changes included. Backup your worlds—this experimental build rewrites cave generation.
This isn’t a minor patch; it’s a full biome drop. The underground just got dangerous and visually stunning:
This mob is the star of the drop. It’s essentially a slime that metabolizes blocks:
Mojang explicitly left hidden mechanics for players to discover through experimentation. Test different block types to see mutation outcomes.
| Category | Fix Details |
|---|---|
| Input | Mouse sensitivity adjustment fixed on Windows—no more hyper-acceleration when DPI scaling is above 100%. |
| Textures | Enabling texture streaming no longer causes Bows and Crossbows to vanish from inventory/hand. Weapon models load correctly with streaming active. |
| iOS | Physical keyboard input on iOS devices restored—Bluetooth keyboards now register keypresses correctly on iPads. |
| UI | Feedback popup text updated with current contact methods. Missing subtitles added for all baby mob variants introduced in previous drops. |
| Gameplay | Leaf decay now follows proper random tick distribution—no more floating leaf clusters after cutting trees. |
| Blocks | Using Bone Meal on Moss Blocks no longer replaces adjacent non-moss blocks with moss—prevents accidental terraforming of builds. |
| Commands | /loot command executes correctly without throwing “unknown item” errors for custom loot tables. |
| Redstone | Minecarts properly transmit momentum impulses to adjacent carts—fixed the “dead cart” bug where linked carts wouldn’t push each other. |
| Combat | Fixed delay and damage display for fall damage—numbers appear instantly on landing, not 0.5s later. |
| Graphics | Slime jump animation lighting fixed in Vibrant Visuals mode—no longer glows black during leaps. |
| Rendering | Cobweb texture displays correctly when camera clips into them—no more invisible spider traps. |
| Mobs | Ravagers now correctly destroy leaves and crops without destroying flowers and decorative plants—targeting AI refined. |
| Realms | Fixed crashes when returning from the Realms subscription selection screen—no more soft-locks on payment pages. |
Add-on creators get new toys for the Chaos Cubes mechanics:
minecraft:block_consumption component for creating custom block-eating mobs (replicate Sulfur Cube behavior)sulfur_caves and sulfur_springs biome tagsminecraft:area_effect_cloud variants with custom textures)/loot command fixesBETA WARNING: This is 1.26.20.23/24—Drop 2 experimental content. Sulfur Caves generate aggressively and can replace existing cave systems in explored chunks. Sulfur Cubes cause block updates that may lag redstone contraptions. Back up your worlds before loading; this build uses experimental protocol version 1.26.20.
Download: Minecraft Preview 1.26.20.23/24 via Google Play Beta or Xbox Insider Hub. Fed a Sulfur Cube something weird? Share the mutation results in the comments. Building with Cinnabar blocks? Show your red-architecture screenshots. Check add-on compatibility for the new Chaos Cubes API.
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